May 20th, 2026 ×
Can AI Make Good Design?
Wes Bos Host
Scott Tolinski Host
Transcript
Wes Bos
Welcome to Syntax. We lost the first, like, twenty seconds of this episode on Riverside, so I'm here recording it again. I went to find the shirt that I was wearing. I spilled shawarma poutine on it, so it's dirty. So listen up. We're gonna get the editor to try Scott it in perfectly, and I'm just gonna start saying what I was saying at the beginning of it. We have a show on AI design. And don't turn it off just yet because this isn't the AI design show where guys are like, oh, I once Node at this, but it looks amazing to me, and I think designers are toast. No. That's not what this show is about. This show is about, we know that AI can write pretty good code, and and that's great because it's very deterministic.
Wes Bos
It's you can be tested, things like that. But design, like, can a model create something that is good, that is functionally useful, that converts well for the business, that helps the actual end user? We're in this, like, weird space right now where it seems like everybody is just ripping each other off. Every app looks exactly the same, and there's tons of new tools to help you. So in order to get to the bottom of this, we're gonna attempt to answer some of the following questions. Can AI be creative? Can it make you creative? Can good design be extrapolated? What about user experience? Can AI make a good user experience? You Node, does it know about all of the complexities of your UI of what people are trying to get done? Can you make good design programmatic? We've talked about this in the in the previous many episodes of, like, can you programmatically pick good colors like, with math? Those things are are kinda hard to get to. So we'll answer that question. Can AI make design that influences the end goal? So buying something, you know, or or helping somebody get to the the end use. Why are they using your application at the end of the day? Can you help them with that? And then we're gonna end it off with just, like, tools and thoughts of, if you want to design something, whether you're designer or not, what tools should you be looking at and and how should you be thinking about using these things.
Wes Bos
My name is Wes. With me, as always, is mister Scott Tolinski. You're ready to get into it, Scott?
Scott Tolinski
Oh, I'm so ready to get into it. I this is a topic that I I think a lot about, especially given just how many, how many Vibe Node designs you see. And it's such a tell. There's so many tells these days, of once you've worked with AI. I can I feel like I could even tell Wes which model designed something at this point, which Yeah? Like, there are specific tells for for GPT verse, anthropic, etcetera. So I I'm really interested to hear your thoughts on this, but Yeah. Also in general, man, design is something that I'm constantly looking to get better at and feel like I'm constantly not good enough at. So,
Wes Bos
let's get into it. I Node, sort of, an aside from that, but I know that there are many architects which which can look at a building and say, I know which software this building was designed Node due to the way that the the curves fit together. You Node, as soon as they add a new, fill it tool, and then all of the buildings have that, which is absolutely crazy. And I feel like I'm gonna be on Antiques Roadshow when I'm older being like, well, Wes. That was, that was done with SONNET four five, not four six. You might be a little bit confused. You know? I'd be able to pick it out, so stay tuned for that.
Wes Bos
But let's talk about, like Yes. The border left here is indicative of the era.
Wes Bos
So I got on to this whole thing because I get these emails every single day from these, like, slop coated startups. And they say, like, here, check it out. Like, let me know if you if you wanna use it.
Wes Bos
And I always click through to the website and see what it is, and it's it's the same thing of everything. Right? Vercel someone just logged ESLint to v zero or lovable or Claude or whatever and TypeScript, make me a business, make no mistakes, and it shout out some, business out the other end.
Wes Bos
And what's interesting is that on all of these, I see the same name over and over again. I see Sarah Chen on there. And I was like, where is Sarah Chen coming from? And I I was like, I gotta get to the bottom of this. So first of all, I thought, like, maybe this is just the same person doing this over and over again. And it turns out that wasn't the case. It was many websites. So I was like, where is Sarah Chen coming from? Like, maybe it's coming from, like, one of these, like, site builders, you Node. Maybe they have, like, seeded it with a template that has Sarah Chen as a testimonial and just uses that. And I looked into it, and it it didn't seem to be the case because all of the examples that I had found, I looked on GitHub, and the use of Sarah Chen in the last year has just skyrocketed.
Wes Bos
And and they were all from, like, different generators, you Node. Some of it was in, like, PHP code. Some of it was in, like, markdown documents and and PowerPoint slides. And there there didn't seem to be any commonality between them all. So finally, I went into ChattGPT, and I said, give me a list of, like, five random testimonials. They're not random. Five testimonials.
Wes Bos
And Sarah Chen, bam, first one. And it went into every other model, and every single one had either I think four out of five had Sarah Chen as the first, and then somewhere in there, it had a variation of Sarah Chen in there, which was absolutely wild. So every single model is using Sarah Chen as it. And and I I thought, like, if you think AI is is making you creative, it's it's not. It's making you, like, what? Programmatically what what what did I what Wes I saying it was called? Hold on. Yeah. You're it's making you probable or likely.
Scott Tolinski
I gotta ask, how how did you notice Sarah Chen? For because
Wes Bos
for me, my brain Yeah. Just glosses over that stuff. You know, the times that I don't Yarn when I see my good buddy, Wes, up there. I'm like, hey. That's Wes. So he's got a little Wes. Well, like like the But I don't think I would have noticed any rain on it. This guy emailed me and says, like, hey. We are a business. And then I, like, go to his website, and it says, Sarah Chen. And then there's, like, a a an obviously, an AI photo. And I was, like, that's not Sarah Chen. And so I googled it. It it there was another one. It was, like, like, Marcus Rodriguez was the one the other one, that kept showing up. So I I googled Marcus Rodriguez Wes testimonial, and I found I'm not kidding. I probably found two or 300, like, startups, dot coms that had him as a thing. And in in many cases, his, like, attribution of the, what company he's associated with was also the same. It was like infotech or something like that.
Wes Bos
So I like just by googling it, I found, like, man, this Marcus Rodriguez. And then beside it was always Sarah Chen. It was used over and over and over again. So it's just
Scott Tolinski
deterministic.
Scott Tolinski
Right? Did you did you respond to, the,
Wes Bos
people who emailed you asking you, Sarah Ted? So I first thought, like, oh, I'm onto someone, like, slop ring, you Node, and I'm gonna I'm gonna infiltrate the slop ring. So I emailed him, and I was like, hey. Can we can we jump on a call? I would love to do a a syntax episode on this. And he's like, yeah. Absolutely. Let's let's talk right now. And then I realized, like, Node. It's not a sloppering. It's just that everybody's using the same Sarah Chen testimonial.
Wes Bos
So I feel like I feel I feel like that is fraud. That is fraud?
Scott Tolinski
Yes. Oh, absolutely. I would say that is fraud. Yes. Yeah.
Wes Bos
That's crazy. So all of that to say, like, can AI make you creative? I I think, like, if you are expecting it to do all of the work of making you something beautiful, something creative, something that goes into whatever, it's not gonna happen. Right? I think that it can certainly help you explore ideas With the mad CSS website, right, we we had these, like, super silly, like, nineties basketball scene photos, which one person asked if we, like, took those, which JS like, of course not. We those are we didn't travel back to the nineties and take, like, NCAA photos. And and me at my my, you know, massive height of five foot seven, I
Scott Tolinski
I can certainly dunk like that.
Scott Tolinski
You best believe.
Wes Bos
I am good on the trampoline, but not that good. But when I was designing that thing, I went through, I don't know, probably, like, 20 or 30 different, like, iterations of what we could do. And it it certainly helped me explore different, areas. And I think that AI can help you do that. But at the end of the day, it's not coming up with with new ideas. It's all been trained on stuff that has been done before, which is maybe not necessarily a bad thing, but I I don't think it's actually making you creative. And it's just making everything some disgusting, warm stew that is just all of the ideas that have been done before. All of the stuff has been trained on, and it's all sort of just this mediocre,
Scott Tolinski
sort of watered down version of that. But what about these design tools that create really good business?
Wes Bos
Wes, well, we'll talk about that. Because, like, you you see a lot of these design tools that put out seemingly decent looking websites. We'll talk about that in just a sec, but let's talk about YouTube thumbnails for a second. The latest Gemini can crank out, like, a mister beast style thumbnail, which is, like, super high, high HDR. It widens eyes. It does all the, like, stupid YouTube thumbnail stuff that, like, we do it as well. Right? Because why? Because it works. Right? But now that it they're able to just simply you can just type, type, type, and it cranks out what you used to pay hundreds of dollars for to a designer for this type of thumbnail.
Wes Bos
Node, everybody, every single thumbnail is like that on YouTube. Right? It's the the wow face, all of that. It's the the the blue versus red, the thing down the middle, big letters on top. That is now table stakes. And I think that now that is table stakes, it's going to stop working in the next two or three weeks. I guarantee you because everyone has figured out, oh, I don't need to like, previously, it was somebody like Mr. Bos. They had somebody on staff figuring out these. And then other people started to copy those. And now it's simply just, like, a prompt away, and every single thumbnail looks like that. Now it's gonna stop working because it's table stakes. Everybody can do it. Right? And now we're gonna have to guarantee, we're gonna see, like, a shifting of YouTube thumbnails to something else. And I don't know what that something else is, but we will see.
Scott Tolinski
Yeah. I know it's a YouTube thumbnails are a whole thing in general, even, like, thinking about that wow face. I hate the wow face, but it works. And I'll tell you why it works. It's psychology. People recognize faces and expressions better than they recognize expressions better than they recognize text or images like that. So, the faces work even though I hate them
Wes Bos
and they're ugly, but we gotta do it. The next Wes here JS, can good design be extrapolated? Meaning that if you were to provide it with a list of examples, a list of rules, colors, spacing, type, all of that stuff, if you sort of make a good base of design, can it then be extrapolated into to something larger? And I I think partially, yes. That's what we're seeing now with tools like Google Stitch, where you go into it and you you tell it what you want. And in in my case, I found what was helpful is I asked Claude to summarize all of the features and all of the the layouts and whatever that needs to happen without describing what it looks like. And then I took that, copy pasted that into Google Stitch, and it cranked out, like, a decent looking design.
Wes Bos
But after using it three or four times, you can clearly tell that they have have seeded it with some good stuff. Right? They have a whole bunch of templates. They have a whole bunch of good fonts. They have a whole bunch of rules about what colors work well with each other. They probably have a massive prompt of, like, these are the things that look good. And then out the other end, you you, the user, can say, alright. Well, I wanted to to do this. Right? I need form inputs or sliders, all that stuff. Then I wanna use these colors. And then it can it can take those things and sort of extrapolate that into something that is looking half decent. But even after it's been out for, what, like a month or two, I can now eyeball one of these Google Stitch designs. No problem because they all start to look the same
Scott Tolinski
after after a while. I think that goes along very nicely and and nicely in a a sense where, like, even with development, I I a lot of people feel like AI is really helpful in Greenfield in general, But the times where I find it to be the most helpful are with established patterns, taking care of tasks that you, JS, like, mostly just regurgitating either patterns that you've already done or reimplementing those same patterns. But without those established patterns left to its own devices, it's way less effective.
Scott Tolinski
So I think extrapolating good design, to me, falls under that same category of established patterns and extrapolating on those established patterns with hard rules about how to extrapolate on those patterns, I e, you you know, especially when you get into CSS stuff, whether that is, like, not adding new
Wes Bos
new CSS of ours without approval, etcetera. You know? There's probably people screaming at the the radio right now being like, that's what a design system is, you dummy. And, like, we've had this before we've had AI, and that is a system of rules and pieces that you can sort of put together. But there there is a limit to it as well. Right? Because, like, we had Bootstrap. We had have set ShadCN, and those things look really good out of the box. But at a certain point, you can't just click them together like they're LEGO. You have to have a little something that is a little bit higher. You have to be able to figure it out. And that's what my next point JS, is can AI make a good UX? But before we get into that, let's talk real quick about this, like, design.md.
Wes Bos
So this is a do you wanna give a quick explanation of what it is? Yeah. So,
Scott Tolinski
look at this. Like, a couple weeks ago, Google came out with their design.md spec, which the idea for the design.md spec is that you are putting it it's kind of like your agents. Md or any of these steering documents that you have inside of your code Bos, but only for design patterns.
Scott Tolinski
And when I first saw design dot md, I was looking at it, and it's basically what? It's a markdown file with front matter, about your design tokens,
Wes Bos
your properties. It's a parser as well and like a linter. So it JS a lot more structured than just a markdown file, but it you're right. It is a steering document. Right. And and so there are those aspects of it too, right, where where there is
Scott Tolinski
validation involved in this document.
Scott Tolinski
But it is really in my my initial reaction was like, this this looks like just the root CSS declaration. Yeah.
Scott Tolinski
There are more things in here, but it feels like prime territory for Drift for kind of it's like duplication of ideas that are expressed in code already.
Scott Tolinski
But the idea is is that your AI uses this as essentially a design document. This is the rules of this library. If you're adding, design to this, it's following these dang rules.
Scott Tolinski
Whether that is the colors, fonts, all that stuff, the naming of things, what belongs to what, what the spacing are, rounded corner spacing again.
Scott Tolinski
Yeah. I still don't necessarily
Wes Bos
get it, get the need for it. But I I think the big play here is that, like, it's a standard that can be translated between things. So, like, if you have a Figma Sure. It's a standard. That can output this, and then, like, you have, like, a like, a tailwind, it can be converted from one to another.
Wes Bos
But first of all, I wonder, like, do we do we need this rigidness? And second of all, I say, if if there is rigidity, I feel like I would rather do this in, like, a CSS file with
Scott Tolinski
comments, maybe. I would love I know this is not gonna happen. I would love a standard way of just defining CSS variables because that's really kind of what this is. Because, like, spacing, grounded, all that stuff, just just come up with a standardized name for all this stuff in your root CSS declaration, point it there, add some comments about the overview or whatever, bingo, bingo. Now you're not having a AI document and a code document that could get on sync. The drift kills me. I think there's there's a different world for this as Wes, where the whole design tokens folks, you know, where you you're Salesforce, and you have 40 different implementations of your design. But I'm curious to see if there's any any uptake. I certainly don't want another file in my
Wes Bos
my root of my repo.
Scott Tolinski
Oh, yeah. Right? Another another root of my repo. Yeah. The next one JS, can AI make good UX?
Wes Bos
So much of design JS is not just making it look good. It's it's about making interface that is consistent, something that has clear purpose, low friction to the user. Right? And quite honestly, I don't think AI is very good at this. I think it's great at throwing buttons on there. I think it's good at, having cards and putting cards inside of cards. But when it comes down to this is our specific app, and we are doing this one thing. Right? Like, we are booking Mhmm. Trailers. You know, we are U Haul. That that maybe that's a good example. I freaking hate U Haul. U Haul's app is absolutely awful. The UX is I won't makes me wanna kill myself,
Scott Tolinski
and it just the worst I don't think you could say that. Okay. You could say Please, please. Apologize.
Wes Bos
The UX makes me want to die, and it just it drives me nuts. Right? And what needs to happen there is that a designer that understands UX needs to come in and understand what is actually getting done here and figure out Mhmm. Both the interface JS well as the flow for for actually booking a trailer on U Haul. Right? And I don't know that if you were to give AI these problems, it that it would make a good thing because it it just really doesn't understand. Maybe you could, I don't know, take a whole bunch of user feedback and, like, and pipe that in and summarize it and stuff. But I think at a certain point, you still need somebody who understands the stuff and has a good UX because it's just you're gonna get these awful interfaces, at the end of the day.
Scott Tolinski
Yeah. I find most of the the UX work that AI does even with strict rules, and you can download a UX skill from Skills whatever that malware and throw it on your system and and prompt away, make this UX more user friendly. And, like, it just flat out as bad as that. Hey. There like, I have such strict UX rules in mind, and it still just, like, falters with that. I always I find I find myself saying move move out of the way. I let me do it, like, way more than pnpm. Oh, I even think that just, like, so much of that is just subjective.
Wes Bos
You know? Like, oh, I Taste. I'm It's taste. I hate that, like, taste thing so much, but, yeah, it makes sense. It's just, like, somebody needs to It's taste. Use this thing and go, oh, you know what? When I selected my location and then the trailer wasn't available, there should be a very good UX for being able to realize, oh, there is a similar trailer at a different place nearby or there are this is a trailer that I could get that is similar at this location.
Wes Bos
And yeah. There's just there's so much to it. So not good at UX. IMO.
Scott Tolinski
So if you have AI designing your app, you're gonna wanna make sure that you have Sentry because why? They have rage click detection. Because when AI designs your crappy user experience, users are gonna be clicking on stuff and being like, why doesn't this work right or, why isn't this doing what I'm expecting it to? And then you're gonna get those reports in your dashboard in Sentry, and you're gonna be able to see exactly who's having issues. You can also collect user feedback for when users feel like this thing might suck.
Scott Tolinski
There's a lot of great stuff here too, like outages and being able to track errors from your Scott Node mat. So check it out at century.io/syntax on it. Get two months for free using the coupon code Sanity treat. Trust me. This is a tool that is going to help you at every single point. And dead clicks as well. That's if you're interested in the difference between the two. A rage click is where someone
Wes Bos
clicks multiple times and is is raging out, and a dead click is where somebody clicks on something that is seemingly interactive, like a button or Tolinski, and then after a threshold, I think it's, like, two hundred milliseconds or something, nothing happens. Right? Mhmm. And, if nothing happens, that's a dead click. I have a sick shirt from Sanity that says dead click on it. So take your dead clicks, pnpm them back into your AI, and, get Sentry to fix it. Can good design be programmatic? This is kind of an interesting one. And we've asked us many times to many of our guests over the years of, can you programmatically pick good colors? And and I think the answer to that is is no. So, like, I think, like, warp terminal is a good example of this. They have this concept of themes. And you give them, I don't know, three or four colors of of what you warp it to do, and then it tries to to skin the entire terminal based on those. Programmatically, lighter, darker, contrast, you know, all other stuff. And it just it doesn't it's not a good looking terminal. I don't think so. It just doesn't look very good. Whereas, if you look at something like like a Versus code terminal Wes you can control absolutely every little thing Mhmm. Looks a lot better. Right? I don't think you can programmatically pick good design. And then also, we have this this aspect of the colors are trendy. What what comes and goes is is very trendy. And now JS everybody's ripping each other off, those trends move so much faster than they previously were. So I don't think it can be programmatic in that regard, but I do think it can be programmatic in other ways, like text wrap balance. Right? Text wrap balance in the browser makes if you have two lines of of, like, an h two, and it will figure out how to balance those things. That is an algorithm. Right? The the browsers implement those, and they figure out how wide the letters are and and whatnot. So I think, like, that can be programmatically done. A lot of design can be programmatically done, but a lot of it can't be as well. Yeah. I
Scott Tolinski
I agree on on most accounts, and I'm the type of Vercel, like I said, we've talked about this before, or my design inclination is to make a system and follow that system. Like, I that is just how my brain works. And then you come in with your paintbrush, and you're like, f your system. And it always looks better. So I I tend to agree with you on this. But for my ego, I'm gonna say that it can be programmatic just because, otherwise,
Wes Bos
I can't design for for Programmatic is maintainable of different things here, Scott.
Wes Bos
Because often, the, like, just tweaking it here and there and and adding your own little flare to things to look good, it it looks good initially. But then all of a sudden, your your spacing is inconsistent.
Wes Bos
Your font sizes are are not the same across the board, and then it becomes a little bit harder to maintain over time because everything has been tweaked a little bit. That's why people are so strict about their design systems because you're not gonna, like, let somebody add their little bit of flare or change the blue or add a gradient here or there because then it just becomes a mess over time and things drift.
Scott Tolinski
Yeah. Yeah. I I like my design systems because once I have a plan in place, I do not like that plan to change. I like this this was my plan.
Wes Bos
Can AI make a design that influences an end goal? For example, buying something or trying to book a flight or, like, whatever the end goal of your application is. Mhmm.
Wes Bos
And that's kind of an interesting question to me because I think with enough data, yes. The reason why, like, TikTok, Twitter, all these things are are so addicting is because they have these algorithms that are able to figure out, like, what you actually like. And then, like, with enough AB testing, you can figure out what all the dark patterns are or what are are all the best patterns. You know? Like, we had Travis on who works at Google, and he he does exactly that. It's like, he does design for what happens when there's a tornado and someone googles tornado.
Wes Bos
What should pop up on Google? And, like, that's kinda time sensitive. Right? So I'm sure they're they're very data heavy on that type of thing. And I don't I don't necessarily know if that that pushes itself into AI, but certainly, you could you can start pushing that into to algorithm. So I think, yes. But then I think about like like marketing. I saw this tweet the other day where someone's like, I replaced a social media person that was $500 an hour with this one skill. And it's like, no, you didn't. Node, you didn't. You're not. Deno. Node. You didn't. Again, we're talking about table stakes. As soon as people figure out what works in marketing, that changes. Right? And it's just this constantly evolving thing. Like, and now we're starting to see I don't know if you saw this or not, but Grox, like, imagine where they can make video of somebody, like, sitting in front of a camera talking.
Wes Bos
And it is almost indistinguishable.
Wes Bos
So good.
Wes Bos
And I I asked myself, why do we need this? But I also was thinking about that. I'm like, man, we're gonna have to get rid of our, like, nice cameras and lights. Because as soon as everyone starts using these, like, AI generated influencers, I'm just gonna scroll past. As soon as I my brain detects nice lighting, nice camera, good microphone.
Wes Bos
Too good. Yeah. Good. Mhmm. Swipe past. You know? Just yeah. So Wes gotta get shit here.
Wes Bos
Please play tight.
Scott Tolinski
I I think that's a a good point. I mean, as we, when I interviewed Sarah Bird at Microsoft, she said that the things that she's most interested in now are, like, the things that are, like, the most human and imperfect, like Japanese pottery and stuff like that because she's been working in machine learning for so long. And I do think that that is going to be an aesthetic pushback to this glossy, fake looking everything. Yeah. So I'm sorry, folks, that I look too good that you might think I'm AI. It's not.
Scott Tolinski
Say that.
Scott Tolinski
I'm not sorry.
Scott Tolinski
Comment down below. Who is more AI looking, Scott or I or me? I? I can't even Somebody did think I look like AI in one of my videos, and they were being serious.
Scott Tolinski
Why JS this video so weird? Are you AI? But it was an audio desync issue that caused Oh, yeah. Yeah. Wes, even, like, my kids uncanny valley. Every time someone
Wes Bos
is either on a green screen or something is too produced, they start saying that's AI. You know? And we're like, no. Like, we're watching a baseball game, and they had, like, the they had the interviewer and the the player so well lit that, like like, the it was dark outside, and he was so well lit. And my my kids immediately were like, that's AI. And we're, like, Node. It's it's not. He's just well lit. It's just good photography, you Node. Little bouquet in the background of the thing, and they immediately were just, like, no.
Wes Bos
It's too good. So with all this said, design in AI,
Scott Tolinski
should and can designers actually use AI and have it enhance your abilities rather than turn you into a mindless kind of slot factory of the same stuff?
Wes Bos
I think there is a range. Right? There's like a tool aspect to it, which is like, I am simply just using these as tools to help me get my work done more productively, help me be able to research.
Wes Bos
It's just whatever your end game is, these tools can certainly help you. Like on one end of the spectrum, there is background removal in Photoshop. And I don't think there's anybody out there that, like, as as much as many designers hate AI, I don't think there's anyone that'd be like, you know what? We should be using the, like, pen tool or the little Mhmm. Transform selection tool and, like, cut out around. Like, I'd spent my time doing that and cutting backgrounds out. I'll take the AI background removal any day.
Scott Tolinski
You know? That's so important for me. Yeah. Yeah. I mean, those types of algorithm. People act like that's just completely unrelated, but it's not. Yeah. Well, I think, like,
Wes Bos
that one seems relatively harmless, whereas some of the, like, on the other side, like, there's a the complete brand design, you Node? Like, I'm starting to spot like, I always think about plumbers. Like, you see a truck driving around your neighborhood, which is a plumber, and you can I I get you can almost eyeball which model they use to create their plumbing logo? You know? Like, you can you can start seeing the ones that are, like, two years old, and you can just tell what it is. And and now you're starting to see them, and they have that, like, sort of, like, that orange yellow haze to it, that all these, like, chat gbt images that get kicked out are. And I think there there certainly is a space for it. I think the best designers are going to figure out how to use this to create good experience, to create beautiful things, but not just actually do the dumb brain stuff for you. And, like, we've seen this over the years. Right? We had clip Yarn, and then you had these, like, corporate blobby people on all these websites, and then we had these, like, pre Yeah. Purchase packs.
Wes Bos
Something you may not see, but you'll probably notice it now. If you ever see if you ever see, like, an an inanimate object, you know, like a heart or a burger, and then they put fry they put legs on it, and it's like it's like a burger that walks. Like, the mascot for my new burger shop is a burger that walks.
Wes Bos
Or, like, the mascot for my new coffee shop is a coffee cup with legs and a little eyeballs, and it's just walking. You know, like, I've I have stickers that do exactly that. And that has become such a a trope that, like, you could just go online and purchase, like, 100 eyeballs and legs, and then you can just add them to whatever it is that you want. You know, I'm a lawyer. I'm gonna take the gavel and put put legs on it. But then everybody started doing that, and now I I can't unsee it every time I see that. We have a Canva, you know, Canva brought Mhmm. Decent design to absolutely everyone. Before we had Canva, it was just word art, clip art, bad stuff that people could sort of just put together.
Wes Bos
And then Canva came out with, like, half decent looking stuff. You can still spot it, but is that bad?
Scott Tolinski
You can spot a mile away. Yeah. You could spot a little mile away. I mean, I think with any of this stuff that, like, your in that same line that you're drawing, your AI logo and a lot of that stuff is word art. Yeah. It's clip art. It is that. It's just the 2026 Vercel of that. And and if it's not, then it's probably derivative or it's just a copy paste of some other basic logo.
Scott Tolinski
Then that's a that's a genre of Twitter that drives me nuts JS people being like, AI is changing everything. I made this incredible logo, and it's like, my brother. But This logo sucks.
Wes Bos
Yeah. The most frustrating thing. And and also, like, do regular people care? They probably don't. I'm gonna be honest. Yeah. They probably Yarn. One thing that drives me Sanity is that I get all these TikToks for, Deno metalcore, you know, like like, AI music.
Wes Bos
And all the comments are just, like, I don't care that it's AI. It's a it's a banger. Like, the country music has had this for a long time. Like, they know people know programmatically what makes a good catchy riff and, like, what will people sing out and what will be a good bar song.
Wes Bos
And people don't necessarily care because it's just, I don't know, I I I find myself Slap for the masses. Slap for the masses. So that's Slap for the girl. That's another that's another aspect of it as well. Like, I I hate to be the guy who's like, Node, you won't do that. Because, like, we have those people with with Dreamweaver. Right? Don't use Dreamweaver. It kicks out crappy code, you know. I did use Dreamweaver. Yes. I know. Yeah. That's a a kind of, interesting part. But here we are. Before we get into our final thoughts here, let's talk real quick about, like, just, like, tools that that people are using. Figma, MCP, paper, Vercel.
Wes Bos
Claude is surprisingly a very good design tool. Like, the other day, I had a grid of, I think, 12 icons. Right? And it was on a white background, and I needed to programmatically, I needed to, like, remove the background. I needed to slice them up into their own. I needed to trim them. And normally, I would go into Photoshop, and I would slice and dice and remove the background, and then put everything in an in a layer, and then export them. And that would probably take me, I don't know, twenty, twenty two minutes or so. But in my case, I just told Claude, hey, slice and dice, remove the background, trim transparent pixels Interesting. And rename each of the icons to what they actually are. And it just looked at the thing and Yeah. Gave a perfect name for it and just beautiful icons out the other end, all nicely in a folder, all exactly the same size. And that was just such a good use case of using these tools rather than having to, like, spend time clicking buttons. Because, like, being a designer is not about knowing which buttons to click, you Node. It's not about the medium, not about the tools. It's it's about the end game of what you're trying to actually get done. I think that's such a good because it's what you just said there is you outsourced
Scott Tolinski
the busy work to AI.
Scott Tolinski
The stuff that is obnoxious, the stuff that takes forever. You're clicking around. You're I love that take in terms of like, that's the stuff that AI is the best at. Again, established patterns or established workflows moving through it. The creative stuff, maybe it's good for people who don't have any design creativity at all, but you're not gonna get anything unique out of it or genuine unless you're really,